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darius mclever
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Posted - 2009.09.10 17:11:00 -
[1]
Originally by: Robert Caldera just make logging in space unsafe. Noone should be able to log undocked and disappear, no ship should disappear magically. If one logged unsafe in space the ship should never disappear but stay there (scannable) 1 mio. away from the spot he logged. Further, no emergency warp or disappear while scrambled within 15 minutes or some longer time.
that proposal is just stupid for all systems without stations (0.0, w-space) you would be mostlikely ganked every money and back in your med clone station.
before your propose something else think it through.
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darius mclever
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Posted - 2009.09.10 18:53:00 -
[2]
Originally by: Nidhiesk
Originally by: darius mclever that proposal is just stupid for all systems without stations (0.0, w-space) you would be mostlikely ganked every money and back in your med clone station.
before your propose something else think it through.
I have a feeling you dont like it because its not stupid but because either your using that method yourself a lot or because you know you'll become very vulnerable yourself. Maybe people should try to use another tactic beside the log off/log on
lets assume i am roaming in 0.0. it is getting late and i cant get home. so i log out but my ship stays in space and i get killed by a prober passing through a few hours after i logged?
how is that useful?
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darius mclever
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Posted - 2009.09.11 02:25:00 -
[3]
Originally by: Nidhiesk I may not be an expert on this but I believe that 500 people (made up number. could be more or less) logging on in a short period of time will actually make the server lag...
so by creating some kind of log off and log on delay mechanic should help this lag. That may be why your getting deconnected from the game cause of an ******* or more disconnecting either on purpose or not.
And for the 10 sec... the delay. if it disconnect before 10 then its clearly not timed from CCP 
that is already in place it is called login queue. ever tried to login after server crashes?
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darius mclever
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Posted - 2009.09.11 15:04:00 -
[4]
Originally by: Robert Caldera Edited by: Robert Caldera on 11/09/2009 12:52:58
Originally by: Santiago Fahahrri
I gotta agree with "no way" on that. We're not all station huggers, some of us roam deep space many, many jumps from a friendly place to dock.
For some of us logging out in space is a normal way to end the day. It has nothing to do with hostiles or agression, it's just like pulling into a dock.
before you judge that you should roam yourself around in eve. but you didnt notice that the OP is talking about something different than just ships disappearing after logout?
well, this is a problem in my opinion.
Further, its curious putting your usage of a questionable mechanic as a pro-argument for it. Sure, you travel far away and just log in the hostile territory on the slightest danger because its safe, this is exactly the point and suggestion for change in this concern!!
You will have to either come back from your roaming to safe regions or, simply, die if you cant. Chasing the enemy must be rewarded, roaming into hostile space must have higher risks.
Logging in space safely where your ship magically disappears is just ridiculous...
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darius mclever
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Posted - 2009.09.13 15:09:00 -
[5]
all those blade tears! *collects*
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